MSC Cruises

MSC Cruises trains its crew with VR Training

MSC Cruises, with more than 300 years of experience in the maritime sector, is today considered the third largest cruise company in the world and has more than 30,000 employees worldwide.

Looking to be more efficient and agile when training their new staff, MSC Cruises desired to use our virtual reality solution ‘VR Training’ to train a larger number of new crew members simultaneously.

Through our software, each incoming crew member has the possibility to test their skills through an immersive 360° itinerary. The user can move and interact with different parts of the ship in an extremely realistic way and perform tests related to the operational procedures of the cruise ship to learn how to handle it.

 

275% improvement in self-reliance

The crew feels better prepared and makes fewer mistakes

4x more focused on the content

Through the VR training, participants keep more focused on the content presented

4x faster than in-person training

The team gets trained 4 times faster

3.75x more emotionally connected to the content

Generates positive emotions in participants during the learning process

Immersive training

The crew feels like being onboard

Understand the mistakes

Register the decisions taken and help participants to learn

Challenge

MSC Cruises needed a virtual reality solution for their crew training program that would significantly enhance the learning experience, making it more interactive and generating more interest in the staff to ensure high-quality training.

Solution

At Innoarea we developed a virtual reality application accordingly to the requirements of the MSC Cruises challenge, where the users can take a 3D tour and interact with the elements of the cruise cabin, feeling like they are really there.

Technology

Innoarea Projects uses PCs that allow new employees to quickly settle into their workplace for this project. We modeled and recreated this training environment in 3D technology, allowing the MSC Cruises crew to perform the tests in a space that generates a sense of realism.

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