The solution: Strategic guidance and total control with Roomote
Innoarea designed a day divided into two blocks. First, an orientation session on job prospects in the IT sector, highlighting the rise of XR (extended reality). Subsequently, students were equipped with Meta Quest glasses integrated with the Roomote platform, allowing for an immersive and fully supervised learning experience.





- Capacity to play videos, show presentations, paint, and use voice chat within the virtual environment
- Seamless connection between users from virtual reality devices and computers.
- Creation of rooms specifically adapted for each class content
- Advanced features for measuring and sectioning 3D objects
Key findings
The project has positioned Colegio Diocesano San Antonio de Padua II at the forefront of educational guidance. By integrating Roomote, it has been demonstrated that the traditional obstacles to VR in the classroom (such as logistical chaos or lack of supervision) have been overcome.
The main advantage gained has been the validation of VR as a viable and powerful teaching resource. The centre now has the necessary knowledge to implement immersive methodologies, while students have gained valuable insight into the technical skills that the job market will demand of them in the short term.









