VR Competencies: Innovation for soft skills training

Virtual ecosystem to enhance cross-cutting skills

The challenge: Connecting with new generations in guidance processes

The main challenge lay in the need to modernise INAEM’s interventions in order to attract younger people. Traditional methods often fail when attempting to generate deep reflection on team roles and personal performance in future work environments.

The aim was to find a tool that was not only attractive, but also served as a catalyst for self-reflection and generated positive synergies between participants and assessors. The objective was to turn problem solving into a motivating factor for the development of employability skills.

Government of Aragon

A public institution that, through the Centre for Guidance, Entrepreneurship, Support and Innovation for Employment (INAEM), leads labour activation policies in the region.

Logo del Gobierno de Aragón
Realidad virtual para entrenar y valorar soft skills y competencias transversales

The solution: A multi-user virtual ecosystem for soft skills training

Innoarea developed a virtual reality (VR) application and a PC control tool that allows up to 20 users to immerse themselves simultaneously in a training session. Through Meta Quest glasses, young people access rooms designed to work on five key skills: creativity, teamwork, communication, time management, and resilience.

The solution is divided into two roles: the VR user, who interacts with the environment using hand tracking technology or controllers, and the administrator (PC), who acts as a moderator. The latter has full control over the session, being able to mute users, change rooms, or launch real-time assessments whose results are automatically exported for accurate tracking.

Gafas de realidad virtual Meta Quest 3
  • Up to 3 counsellors can lead the session from a PC, observing everything through six strategically placed cameras
  • Allows users to interact with 3D objects using their own hands, increasing realism and accessibility.
  • Digitised spaces representing offices, warehouses and meeting rooms for total immersion
  • Moderators complete forms after each challenge, which are synchronised in a CSV file for data analysis

Key findings

The implementation of VR Competencies has revitalised the activities of the network of employment offices, facilitating much more fluid and participatory group dynamics. Not only do participants feel more engaged in the process, but the immersive nature of the challenges (such as office role-play or warehouse logistics management) facilitates a more effective transfer of learning to real life.

For INAEM, the main benefit is obtaining objective data on candidates’ performance. The ability to observe reactions to stress or leadership skills in real time provides counsellors with a unique insight that traditional interviews cannot offer.

    It's time to bring innovation to your company

    Contact us and our team will help you boost your company at a technological level

    Last News

    Discover the latest articles on our blog
    Representación de agente IA

    What is an AI Agent? The definitive guide for the modern business

    In today’s landscape of digital transformation, the term ‘automation’ has taken a significant leap forward. It is no longer enough for systems to simply respond; leading companies are demanding solutions ... Read more

    Dos trabajadores realizando trabajos en alturas en un andamio

    Work-at-height simulators: Risk prevention using VR

    Working at height remains one of the leading causes of workplace accidents in sectors such as construction, industry and telecommunications. Despite advances in regulations and prevention, training remains a challenge: ... Read more

    Filtro de Instagram con un Cupra Terramar en un cubo

    What is Phygital Marketing? Transform your strategy and events

    In today’s marketing and communications landscape, brands no longer compete solely on quality, but on relevance. Digitalisation has transformed consumers into hyper-connected users who demand seamless experiences, where the boundary ... Read more

    Gaussian Splatting for Tourist Destinations and Cultural Heritage

    Tourism is no longer experienced solely at the destination; it begins long before the journey. Users seek to explore, compare, and experience places from their screens, and traditional formats are ... Read more

    What is Laserfiche? A practical guide for institutions and businesses

    In a context where digitisation is no longer an option but a necessity, organisations face a common challenge: managing large volumes of information efficiently, securely and accessibly. In this scenario, ... Read more

    Immersive Tourism, key to Sustainable Tourism in 2026

    Tourism is undergoing a profound transformation: it is no longer just about travelling and visiting places, but about rethinking how, why and with what impact we do so. In this ... Read more

    Innoarea Projects
    Privacy Overview

    This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.