Augmented Reality Technology for education

Augmented Reality is reaching very diverse sectors such as healthcare, industry or marketing, to improve patient care, manufacturing processes or provide a differential value to brand communication. Education is another area that has already joined the use of this technology, thanks to which it is reinventing itself.

For some time now, books, notes, maps and classrooms have been sharing space with multimedia platforms, interactive devices such as digital whiteboards or innovative Apps that aim to improve learning.

Schools that adopt this technology for training (known as Edtech), do so with the aim that teachers have at their disposal tools that allow them to take advantage of the resources and enrich the learning of their students, providing them with technological skills that will be necessary in their future.

There is no doubt that the traditional educational model in which the teacher explained theoretical concepts without any digital support and the students listened for hours without stopping paying attention, is outdated. The best way to get students interested in what they are studying is to be part of it.


By using technologies such as Augmented Reality that allow them to see the theory in action rather than being forced to read it.

In this article we will explore how AR is revolutionizing education.


Augmented Reality in learning can be used for many things but the clearest objective pursued when deciding to bet on this innovative tool is to help students to acquire, assimilate and remember better the information received in the classroom. As well as making the learning process more entertaining and attractive for students, since Augmented Reality converts simple information into interactive and gamified content.

It is important to emphasize that we are not only referring to young people or children, as it can be used by people of all ages, even for on-the-job training.

Recientemente,  Time Magazine ha publicado una experiencia de AR para entender la situación de la selva amazónica, con el nombre de “Inside The Amazon: The dying forest”.

Recently, Time Magazine has published an AR experience to understand the situation of the Amazon rainforest, called “Recientemente,  Time Magazine ha publicado una experiencia de AR para entender la situación de la selva amazónica, con el nombre de “Inside The Amazon: The dying forest“.

The purpose of the application is to bring citizens closer to the effects of the fires that are occurring in the world’s largest rainforest and it is available for iOs and Android.

As we can see, using this technology does not require a large investment in hardware, unlike Virtual or Mixed Reality in which it is necessary to have smart glasses. With a simple mobile device or tablet users can access AR applications.

Students through Augmented Reality can learn anywhere, it does not have to be only in the classroom. With the AR application they have the possibility to be trained remotely in an efficient way.

Another example of the use of this technology is “Atlantis Aquarium“, the first interactive aquarium in Europe that is located in the intu Centro Comercial intu Madrid Xanadú and seeks to raise awareness and educate citizens about sustainability through AR technology.

Augmented Reality is used in this case to bring the marine world closer to the younger generations. At the same time that they learn about different animals, they have to overcome a series of tests related to sustainable habits.

This disruptive technology is a tool that has great potential in the education sector, as it is capable of providing countless advantages in this field.

If we want to see the Augmented Reality contents that are being developed to get an idea of its capacity, we only have to enter the Apple or Google platforms and we will see that we can find an AR APP for almost any subject: chemistry, geography, geology, zoology, grammar, etc.

This is the ideal time for educational centers as well as companies dedicated to training to position themselves in this direction and take advantage of the opportunities that Augmented Reality has to offer.

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